Computer Graphics Project Ideas/Topics For CS/IT Students
Here is a list of project ideas based on Computer Graphics (CG). Students belonging to third year or final year can use these projects as mini-projects as well as mega-projects. This list has been complied after referring to the project ideas that have come across the forum since last few years. If you have questions regarding these projects feel free to ask them in the replies below. You may also ask for abstract of a project idea that you have or want to work on.- Real-time rendering Technology with CUDA
- Documenting Renderman Shader Writing for SOFA
- GPU-based Realistic Water Rendering
- Etain, a physically-based path-tracer
- Mass-Spring System
- 3D Maze Walkthrough
- Interactive 3D maze Small virtual world with a simplistic human/robotic figure
- cell-shading
- Real-Time Voxel Ray Tracer
- Fencing Simulation Volumetric Explosions
- Subsurface Scattering Rendering Study of Animated
- 3D Graphics on the Web with Unity Exploring Caustics and Photon
- Mapping Music Visualizer 3D Simulation Using
- Anaglyph video texture mapping on raytraced scene via web technologies
- Constructive Solid Geometry Rigid Body Impacts on Particle Systems Simulated
- Cartoon Shading in OpenGL Scene Recreation
- Fern Rendering using Fractals and L-Systems Forest of L-System Trees on
- a Fractal Terrain Parallel Ray
- Tracing Bitmap-Based Landscape Generation Interactivity in
- a Realistic Scope Radiosity Stereographics Imaging 3D Game Engine
- Enhancement Non-Photorealistic Rendering 3D Maze with Cg
- Effects Real-time Shadow Rendering
- Comparison Quake 3 BSP Renderer Super IsoBomb 3D Extended raytracer with
- envrionment mapping Fractal Particle Generator
- Particle Systems Water Simulation Parallel raytracing Particle Systems for Gaming
- Extended ray tracer Ray traced chess pieces 3D Building Block Constructor
- Non-photorealistic rendering of soft objects Placegram:
- A Diagrammatic Map for Personal Geotagged Data Browsing
- RepresentationIndependent InPlace Magnification with Sigma Lenses
- A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
- A PointCloudBased Multiview Stereo Algorithm for FreeViewpoint
- Video Principles and Tools for Collaborative EntityBased Intelligence Analysis
- Analyzing and Tracking Burning Structures in Lean Premixed
- Hydrogen Flames Placegram:
- A Diagrammatic Map for Personal Geotagged
- Data Browsing RealTime Detection and Tracking for
- Augmented Reality on Mobile Phones Conformal factors:
- Minimal Surfaces :
- The Heat kernel: Fusion of Depth Maps with Multiple Scales:
- Applications of Texture Synthesis and Image
- Analogies Procedural Generation of Parcels in Urban Modelling
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